![]() alter luminosity multiplier for black keys (setting?) Altered width changes due to volume such that, at the default keyboard width size (and yes, you can alter it by stretching the window horizontally) 1px = 1 volume unit Fixed colouring for MMC5 to be equal to 2A03 Vibratos and pitch bends are drawn in continuous lines Two instruments can be drawn on the same note Display less debris upon starting up a song for the first time Now patching the beta version of nsfplay 2.3 (which serves to fix a bug where 2A03/MMC5/VRC6 were incorrectly displaced towards the right at high pitches) Sine waves and triangle waves are painted magenta and white if they match Famitracker's sine/tri waves exactly, else fuzzy matching to square wave is attempted (which will assign it a colour similar to VRC6's hot-pink-to-purple scheme) with desaturation based on how inaccurate it was, else it's painted default pink. (It would be more interesting to desaturate them according to how much feedback made a difference that frame, but I leave that problem to a future update ) VRC7 instruments are desaturated according to how much feedback they use. now has sliders for Synthesia Speed and Synthesia Drum Speed (in pixels per frame from 1 to 8 ) The checkbox beside each channel in the keyboard visualizer mutes/unmutes the track. Tracks that are at volume 0 but not disabled (besides triangle and DPCM) will no longer be drawn Time expansion now runs in 0.125x increments instead of 1x increments The keyboard visualizer now appears when you open NSFPlay Synthesia, since let's face it, you were going to anyway! diff: (use patch -u -p1 -ignore-whitespace Settings and click OK and Apply (the fix was compiling in Visual Studio 2008 ) This is the new latest version, thanks to HertzDevil:Äownload. If you've ever seen a video on youtube of Synthesia, you already know what this looks like - colourful notes flying down the screen, showing you the song's melodies over time. ![]()
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